Cosmic Horizon is a p2e strategy space-trading/conquest MMRPG, developed by Qwoyn Studios and powered by the Cosmos SDK. Cosmic Horizon takes inspiration from adventure and strategy games of the 1990s and updates the established concepts with a modern blockchain-based approach.
The core elements of the game consist of the Universe (divided into thousands of individual sectors) and the elements within it, namely: Players, Ships, Planets (including special planets) and Ports (including special ports). Players will interact with the world and one another to gain resources and exert control over sections of the universe.
Players of Cosmic Horizon will begin at a stardock, where they can purchase and equip a ship, which they will then use to begin exploring space. The universe is vast, and there is no map provided. As such, exploration is vital to discover profitable starports to trade with and strategically significant sectors to secure and defend.
As mentioned, while exploring, the player may stop at various starports and purchase or sell resources, and earn funds through cosmic arbitrage.
If a player discovers a planet, they can claim it and colonize it. This is accomplished by collecting willing colonists from one of the protected special planets and depositing them on the planet to be colonized. With sufficient colonists and resources, one can then begin developing/upgrading the planet. Upgraded planets play a significant strategic role, as they can be fortified with shields and atmospheric defenses. If the player has a compatible ship, they can purchase a Planet Generating Device (PGD) to create a new planet.
Players will also encounter other players through the course of their journey and are free to attack, ignore or collaborate with them. Collaboration occurs informally or formally, the latter is accomplished by forming a guild. With a guild, multiple players can collectively hold planets, funds, resources and strategic defenses in common. If a guild member drops mines or attack-drones, these will only detonate or attack an individual player or players belonging to other guilds.
The ultimate goal of the game is to earn funds through trading of resources or commodities, attacking other players (piracy or to fulfill a contract), collecting tolls and many other means. These funds can then be used to buy better ships, upgrade planets, and generally to develop an arsenal with which one can enforce and maintain their presence in the game and attempt to dominate the quadrant. Greater resources allow players to control greater and greater areas of space (opening new opportunities for commerce).
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